info

Adam Nash, virtual artist.

Based in Melbourne, Australia.

Contact "adam at yamanakanash dot net"

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News.

Adam Nash, and John McCormick, as SquareTangle, have released an Open Source plugin to use FMOD in Unity3D. September 2009.

Adam Nash has been awrded an Ars Electronica Future Lab residency, to take place in early 2010.

Adam Nash and John McCormick, as SquareTangle, have released an Open Source plugin to use FMOD in Unity3D. September 2009.

Adam Nash and John McCormick have won a Connections Residency from the Australia Council Inter-Arts office. They will be artists in residence from July to December 2009 at Hidden Cove Solutions, working on realtime data modulation systems, persistent virtual entities, motion capture and full-dome projection.

ACVA, the Australian Centre for Virtual Art, founded by Adam Nash and Christopher Dodds has received major funding, in collaboration with Greg More, from the Australia Council Inter-Arts and Major Performing Arts funds to mount a series of workshops, called ACVALab in virtual art practice for professional artists, performers and practitioners.

Autoscopia, a collaborative Second Life work with Justin Clemens and Christopher Dodds (the BabelSwarm team) has been commissioned byNational Portrait Gallery of Australia, for their exhibition Doppelganger, opening in October 2009.

Adam Nash, John McCormick and Christopher Dodds have won a grant from the Australia Council Inter-Arts office to produce Cloud Cabinet, a set of interactive, network-aware physical sculptures of wood, glass and aluminium. This is the next phase of the Ways To Wave project. March 2009, completion early 2010.

Seventeen Unsung Songs on display at the Queensland Gallery of Modern Art, part of the Premier of Queensland’s National New Media Art Award exhibition, 1 November 2008 – 8 February 2009.

in3face part of the nationally touring face2face exhibition curated by Kathy Cleland, presented by dlux. Newcastle Region Art Gallery Sep 6 - Oct 26 2008, then touring nationally until 2010.

Adam Nash has been invited to enter the prestigious inaugural biennial Premier of Queensland's National Art Award in New Media.

in3face at Live Herring festival, Finland, Oct 29 - Nov 23, 2008.

Trace Aureity launched by Networked_Music_Review, 22nd May 2008.

When Worlds Collide, a mixed reality performance of Seventeen Unsung Songs by Adam Nash and Greg Wadley at Stutter at Horse Bazaar, Melbourne, Australia, 21st May 2008.

A Rose Heard At Dusk, Disaccumulator and The Space Between opened at The Museum of Hyperformalism presents 'Kiss The Sky', an exhbition of Hyperformalist art in Second Life. Arahan Claveau posted a lovely video of it on YouTube.

Ways To Wave opened at the San Jose Museum of Art, as part of the 01SJ Biennial show Superlight, curated by Steve Deitz.

Not Possible In Real Life has a long article about BabelSwarm

BabelSwarm opened at the Lismore Regional Gallery. Details at the BabelSwarm Blog.

Basilica has been commissioned by the Global Justice Center as part of its Visions of Global Justice show, to celebrate the opening of the Justice Commons.

The 83rd edition of Photofile Magazine has a long, interesting and lavishly illustrated article on BabelSwarm. Details at the BabelSwarm Blog.

Real Time Art Engines 3: Post-convergent creative practice in MUVEs by Adam Nash now available as part of the official proceedings of the 2007 Australasian Conference on Interactive Entertainment.

The Dec07/Jan08 edition of Australian Creative Magazine has a feature on BabelSwarm. Details at the BabelSwarm Blog.

The December 07 edition of Desktop Magazine has BabelSwarm as the cover story. Details at the BabelSwarm Blog.

SwanQuake has been released, Nov 2007. Part 1 was previewed at Aurora 2007 in Norwich, UK.

01SJ - Global Festival of Art on the Edge , curated by Steve Deitz, have commissioned a mixed reality work for June 2008. Called Ways To Wave, Adam is collaborating with John McCormick.

Seventeen Unsung Songs on the Odyssey art simulator in Second Life, season extended until December 31, 2007.

Not Possible In Real Life has a long article about Seventeen Unsung Songs

Our Australia Council Second Life Residency project is named BabelSwarm and we have started the BabelSwarm Blog.

SLART Magazine has a long article by Dr. Lisa Dethridge about my Second Life work.

Adam awarded the inaugural Australia Council Second Life Residency in a team with Christopher Dodds and Justin Clemens.

Adam is presenting a paper entitled 'Realtime Art Engines 3: Post-convergent creative practice in MUVEs' at IE2007, Australasian Conference on Interactive Entertainment, 3-5 December, 2007.

Seventeen Unsung Songs - a major solo installation by Adam Nash on the Odyssey art simulator in Second Life. September 1 - October 31, 2007.

Exhibiting Eudemonia Stellata and Infra Assemblage in the art show attached to the New Media Consortium's Symposium on Creativity in Second Life. August 2007.

Adam guesting on -empyre- during August 2007. Topic is "The Good, The Bad and The Ugly: Being in Second Life."

Presenting at Dorkbot-Melbourne, July 29th, 2007. Remix of my Dorkbot SL presentation below.

Summerbranch by Igloo, at Space4 Gallery, Peterborough, UK, July 13 - September 9, 2007. I am the sound designer on this mixed media installation using realtime 3D, motion capture and video. It is composed of three parts: virtual environment, video installation and a set of lenticular and wall prints.

Presenting A Rose Heard At Dusk at Dorkbot SL, June 17th, 2007.

Ramonia chosen by jury for Web3dArt 2007. Exhibiting at the Web3D Symposium, the 12th International Conference on 3D Web Technology, an official part of Siggraph, April 15-18, 2007 University of Perugia, Umbria, Italy. Also on exhibition at the Dana Centre as part of the Takeaway Festival, London, UK, May 9 -11, 2007.

Adam Nash and John McCormick (ex-Company In Space) have received a CultureLAB grant from the City of Melbourne, which gives us a studio in the Meat Market for 2007. Among other things, we'll be working on our project 20 Ways to Wave, experimenting with various actual/virtual entanglement techniques in a wide range of audiovisual software environments.

A Rose Heard At Dusk on exhibition at Telstra's Big Pond island, Ponderosa, in Second Life.

Infra Assemblage on exhibition at the Neufriestadt Museum of Contemporary Art in Second Life.

Summerbranch by Igloo, at Venice Biennale, New Forest Pavilion - Palazzo Zenobio, June 10 - July 1, 2007 in Venice, Italy. I am the sound designer on this mixed media installation using realtime 3D, motion capture and video.

Pale Shining Winter featured in the video clip for EYE Remix by ooioo (the other band of Yoshimi from the Boredoms), directed by Shoji Goto.

in3face, as part of ://selfportrait - a show for Bethlehem - a show for peace, at MACRO - Contemporary Art Museum, Rosario, Argentina, opening February 7, 2007. Curated by Agricola de Cologne.

in3face, as part of ://selfportrait - a show for Bethlehem - a show for peace, at Casoria Contemporary Art Museum in Naples, Italy, December 16 2006 - January 16 2007. Curated by Agricola de Cologne.

in3face, as part of ://selfportrait - a show for Bethlehem - a show for peace, at MAC - Museo de Arte Contemporaneo, Santa Fe, Argentina, as the first of a series of venues in Argentina. December 10 2006 - January 28 2007. Curated by Agricola de Cologne.

Back Strikes Empire by Igloo, installation at New Greenham Arts, UK, 3rd November - 1st December2006. I worked as composer, sound designer and performer on this multi-screen DVD installation.

in3face, as part of ://selfportrait - a show for Bethlehem - a show for peace, at Offizyna Art Space in Szczecin, Poland, October 20-22 2006. Curated by Agricola de Cologne.

Summerbranch by Igloo, at ISEA 2006/ZeroOne San Jose, 7-13 August 2006 in San Jose, USA. I worked as sound designer on this mixed media installation using realtime 3D, motion capture and video.

blue line chosen by jury for Web3dArt 2006. Exhibiting at the 11th International Web3D Conference in Maryland, Columbia, MD, USA, an official part of Siggraph.

in3face invited to ://selfportrait - a show for Bethlehem, in Bethlehem, curated by Agricola de Cologne.

Summerbranch by Igloo, opening at Artsway gallery in Hampshire, UK, March 4 - April 30 2006. I worked as sound designer on this mixed media installation using realtime 3D, motion capture and video.

Back Strikes Empire by Igloo, opening at Waterman's Gallery in London, UK, March 9 to April 24 2006. I worked as composer, sound designer and performer on this multi-screen DVD installation. It is part of the Node.L festival in London UK.

Working as sound designer with UK group Igloo on their project Summerbranch, a mixed media installation using realtime 3D, motion capture and video..

Working as composer and sound designer with UK group Igloo on their project Back Strikes Empire, a multi-screen DVD installation. Shooting in Western Australia and outback New South Wales.

Pale Shining Winter on exhibition at Brazil's FILE Festival 2005.

Co-facilitating the 2005 ANAT New Media Lab: create_space05 with Jonah Brucker-Cohen and Katherine Moriwaki.

Scorched Happiness major exhbition at Experimental Art Foundation in Adelaide, Australia, June 2005. Co-exhibition with Melinda Rackham.

Speaking at Vital Signs conference, on a panel called ON-LINE, with Tory Innocent, David Atkinson, Jeremy Parker, Simon Norton, Chris Dodds, Rebecca Cannon, Helen Stuckey, Steve Middleton

Speaking on panel at Free Play 2005 games conference, as part of Melbourne's Next Wave festival. The panel is called AV Architext(ure)s, with Troy Innocent and Nullpointer

Pale Shining Winter on exhbition at Folly Gallery in Lancaster, UK.

Pale Shining Winter is being exhibited as part of Web3dArt 2005 an official part of the Web3D Symposium of SIGGRAPH, in Bangor, Wales from 29 March-1st April 2005. It will be exhibited later this year at Folly Gallery in Lancaster, UK.

Scorched Happiness accepted in Thailand New Media Art Festival 2005 in the online art section.

Working with English group Igloo as composer and sound designer on SwanQuake, a realtime 3D performance world using the Unreal game engine.

Working as composer with Company In Space and Igloo on Sentient Space, live Motion Capture controlled real time 3D worlds performed live, an ongoing project performed initially at the Centre for AstroPhysics and Supercomputing, Swinburne University.

Participating in panel at ACMI, called The Network Is The Artwork. Chaired by Adrian Miles, other participants are Rebecca Cannon, Lisa Gye and Troy Innocent. Wed 18 August 2004, 7pm. Free.

Liquid Architecture have commissioned a special version of Chromacy, performed live at the Melbourne Planetarium, on the closing night of the festival, Sunday 18 July 2004.

Live and online multi-user performance of Scorched Happiness confirmed for ACMI on June 12 and 13 2004, as part of the National Gallery of Victoria's 2004 - Australian Culture Now, a major exhibition surveying Australian new media art.

Scorched Happiness featured in the National Gallery of Australia series Fullscreen - Explorations in New Media, in Caroline Guerin's presentation called http://art, Sat 23 May 2004.

Chromacy, 3d sound sculpture cycle, selected for Web3DArt2004, which is an official part of the Siggraph art show.

in3face, Far South East of the Soul and Old Souls Knew selected for I-Ocean, survey of Asia-Pacific net art, part of the Thailand New Media Art Festival.

Chromacy - Blue, 3d sound sculpture, invited to InterSculpt.

{self}_representation online exhibition opens 30th September at Le Musee Divisioniste, France. Yamanaka Nash are featured artists with the piece in3face

Stress Test, live 3D multiuser cyberspace performance venue hosted by Yamanakanash.net. Launching with a performance by Steve Guynup - Fri 5th Sep, 2003.

Memory Plains Returning featured on Neural.it.

Post-avatar mailing list started.

in3face invited to [self]-representation online exhibition at Le Musee Divisioniste, France.

Memory Plains Returning invited to FILE 2003, Sao Paolo, Brasil.

Memory Plains Returning, live multi-user performance at Lab3D, UK. Multi-sited, with performers in Lancaster, Manchester, Bristol and Melbourne. [A Report of the Performance is Available]

Memory Plains Returning selected by jury for Web3DArt, St. Marlo, France.

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